Fitness trackers are everywhere, and with them, the ubiquitous goal of reaching 10,000 steps a day. But where did this number come from – and is it the ideal number of daily steps for the average person?
The origin of 10,000 steps a day dates to 1965, when a man named Y. Hatano created an early version of the pedometer. It was called the “man-po kei,” which translates to “10,000 steps meter.” From there, the Japanese popularized the goal of 10,000 steps a day, and over time, it became the broadly accepted goal for people who hoped to walk their way to fitness.
Pedometers have come a long way in the last 50 years (just take a look around at people’s wrists!), yet the goal of 10,000 steps a day stubbornly remains. The problem? A step goal that’s too high and never varies isn’t just boring: it’s also a deterrent for the 44% of U.S. adults who are so sedentary that they walk fewer than 5,000 steps per day. This is why Walkadoo was designed to make more steps in reach for everyone.
Walkadoo is a wireless, pedometer-based daily activity program that’s a little bit different each day. Instead of giving you one goal that never changes, Walkadoo’s specialized software adjusts and evolves to your walking patterns and gives you a new, manageable step goal every morning. Each day brings a different number of steps to aim for – one that’s just right for you. You and other members can connect, share, and celebrate your successes on the Walkadoo website. And those who like to compete can even join walking derbies.
The Walkadoo app is free, and there’s no need to buy or connect a separate device when you join, thanks to the in-app step tracker. It’s compatible with the iPhone 5, 5s, and 6 – but unlike so many other activity tracking apps, it won’t drain your phone’s battery. (Already have a fitness tracker? Walkadoo also supports popular devices such as Fitbit, Jawbone, and Misfit.) Get started and take the first step with Walkadoo!
When it comes to weight loss, researchers recently found that cutting calories is more important than cutting out fat or carbohydrates. While that might come as good news to those of us who aren’t ready to part with bacon or bread, what happens next? How many calories do you need to cut to make a difference?
The answer comes to us from researchers at the Center for Human Nutrition: 200. That’s the number of calories that someone needs to cut to reach a healthier weight. Since the 1970s, people around the world have slowly and steadily gained weight, leading to a global obesity epidemic. The authors of the study found that this ongoing weight gain is driven by only 50 calories each day. Addressing this 50-calorie “energy gap” can stop long-term weight gain in its tracks. And a person who consumes 200 calories less each day will see even bigger changes to their weight.
That’s where Hello 200 comes in. Once you start thinking about what you eat in 200-calorie increments, it’s easy to find things to cut or swap. You might skip the bag of chips at lunch and save 160 calories. Or, you could drink seltzer instead of a can of soda and save 182 calories. Hello 200 is full of other surprising strategies to help you find those 200 calories each day.
With the Hello 200 app, you can keep track of all the choices you make about what to eat and watch the healthy changes add up. It’s not about making a huge overhaul to your diet. It’s about small and sustainable changes. The app is free to use, with no subscription fees or special foods to buy.
Cutting 200 calories each day is an approach to weight management that’s easy, realistic, and fun. Where will you find your 200?
Daily Challenge has sent hundreds of millions of challenges to members all over the world, but never one that’s quite this special. With the help of the MeYou Health team, two DC members just made a pact for life!
People who work at MeYou Health make a living and a difference. We create products that improve people’s lives and enable them to transform their social networks into support systems.
We don’t just aim to improve others’ health – we’re committed to our own physical and emotional well-being, too! Up next in this week's MeYou Health video series, take a fun look at how we promote well-being at work.
There isn’t one sort of person who works here. The MeYou Health team spans the worlds of design, engineering, science, writing, medicine, and data, creating a culture where collaboration is at the center of everything we do.
Our new office is in a stylish building in the Fort Point Channel neighborhood of Boston. Take a tour of the office with our Head of Design, Sean Landry.
We build web and mobile behavior products that help our members improve well-being and turn small actions into healthy habits.
Has using Daily Challenge or Walkadoo changed your health habits or lifestyle for the better? We want to hear your story!
The seasons are changing, and so are a few things in Walkadoo! Read about three recent improvements to help you stay on top of your step goals.
This week is all about celebrating Daily Challenge’s fourth birthday! DC has come a long way in its first four years. Together, members have completed more than 15 million challenges, sent more than 1.3 million encouragements, shared more than 60 million smiles, and formed 140,000 pacts! That’s a lot of small actions.
When we created Walkadoo, our mission was simple: to make people healthier and happier by encouraging them to move around a bit more each day.
QuitNet was later acquired by our parent company Healthways, and it recently made its way into the hands of our product team. In 2015, QuitNet will be re-launched for mobile devices that weren’t even invented when it was first developed!
For the second year in a row, more than 100 tech buffs and fitness aficionados gathered at Hackfit Boston, a fitness-infused startup competition that combines health and wellness with new technology. MeYou Health sent a crew of six to check out this year’s event, and they returned to the office with a wealth of new ideas and a few sore muscles!
Last month, I attended the 27th annual Game Developers Conference (GDC) in San Francisco, Calif. Learning, playing, and connecting with other game designers has kept me coming back time after time.